← World mapRuins of Mammon
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Basemap: LootMapTemporary third-party asset · replaceLater
WorldMarkers use normalized image coordinates · 960×960

Completion

Progress

Completion Dashboard

Completion

0%

0 / 52 achievements

Target: 100% · shared with map markers and routes.
Map Progress0 / 17mapped objectives
MISSABLE0 remaining
HIDDEN0 remaining
Story0 / 6
Shells0 / 11
Weapons0 / 9
Sidearms0 / 7
Bosses0 / 10
Exploration0 / 5
Other0 / 4
Status
Category

Completion Ledger

Find what remains

106 cards
Shells

Harros the Vassal

Not Started

Prologue

0 / 11 remaining
Shells

Tiel the Acolyte

Not Started

Fainweald · Widow's Overlook

0 / 11 remaining
Shells

Proxima the Broodseeker

Not Started

Fainweald · Shattered Beacon

0 / 11 remaining
Shells

Gragu the Insatiable

Not Started

Fainweald · One-Legged Wolf Tavern

0 / 11 remaining
Shells

Eredrim the Venerable

Not Started

Fainweald · Citadel of Penance

0 / 11 remaining
Shells

Smert the Apostate

Not Started

Fainweald · Prophet's Rest

0 / 11 remaining
Shells

Lazlo the Justiciar

Not Started

Mammon · High Lord's Courtyard

0 / 11 remaining
Shells

Sariel the Endless

Not Started

Mammon · Chamber of Becoming

0 / 11 remaining
Shells

Genessa the Wayward

Not Started

Marrow Keep · Sester Secundus route

0 / 11 remaining
Map Fragments

Map Fragment — Fainweald west

Not Started

Fainweald · western forest

0 / 11 remaining
Map Fragments

Map Fragment — Fainweald lower west

Not Started

Fainweald · western route

0 / 11 remaining
Map Fragments

Map Fragment — Fainweald north

Not Started

Fainweald · north-central forest

0 / 11 remaining
Map Fragments

Map Fragment — Fainweald Tiel route

Not Started

Fainweald · northeast route

0 / 11 remaining
Map Fragments

Map Fragment — Fainweald east

Not Started

Fainweald · eastern route

0 / 11 remaining
Map Fragments

Map Fragment — Mammon north

Not Started

Ruins of Mammon · north

0 / 11 remaining
Map Fragments

Map Fragment — Mammon west

Not Started

Ruins of Mammon · west

0 / 11 remaining

Coordinates use one normalized data contract: xNorm/yNorm from the basemap top-left. The current 960×960 basemap remains a temporary third-party LootMap asset; Basemap debt is NOT CLEARED.